Author Topic: [Monthly Contest] January Juxtaposition  (Read 1792 times)

sparkletwist

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[Monthly Contest] January Juxtaposition
« on: January 04, 2013, 12:53:08 PM »
Since Nomadic seems to be pretty busy, I'll jump in with a contest idea. The rules are a straight copy of his contest rules.

January Juxtaposition



The Contest:
There are quite a few settings here on the CBG. Each one is unique and interesting in its own way, and yet, certain traits from diverse settings might resonate together. Your goal for this contest is to take one of your own settings (or some of your juicy nascent setting ideas that you haven't quite developed) and merge your ideas with an existing CBG setting to create something new. Or, if you're feeling really ambitious, you should also feel free to take two settings made by other people and merge them together. For your entry, you can give a general overview of what this new setting would be like, or you can focus in on some specific area that you feel like would be the most interesting in this brave new combined world. Now get to mashing things together!

The Rules:
Entries should max out at about 500 words in order to keep them easily readable. Additionally these contests are focused on creative writing and imagination and so your entry should be rules system free. All entries should be one hundred percent fluff. You can add crunch if you want but the core of your entry should not be made up of it and it won't actually be considered part of the entry. All entries should be written inside of a CBG setting of your choice. As the entrant you are not required to follow the setting absolutely, merely to theme your entry such that you feel it would feel at home inside it.

Note that any entries made within this contest automatically give full rights of use to the author of the setting that the entry used (to be fair though I'd say it's a bit of an honor for a setting creator to like your entry enough to want it in their stuff). You of course still retain the rights associated with being the original creator of the entry.

Finally this contest is about giving you a chance to practice thinking on your feet and spontaneous creation in an unfamiliar situation. As such the core purpose of the contest is that you pick a setting that is not your own. I won't force you to do this but I highly encourage it as the practice is a big part of why we run these contests. Best of luck to all entrants, the contest runs until the end of the month and all entries should be posted in this thread. Remember to post which setting you're using at the top of your entry.
« Last Edit: January 04, 2013, 02:06:20 PM by sparkletwist »

LD

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Re: [Monthly Contest] January Juxtaposition
« Reply #1 on: January 04, 2013, 01:41:16 PM »
Could we use a setting from member A and member B to create an idea; or are we limited to using our setting and member B's setting to create a new idea?

sparkletwist

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Re: [Monthly Contest] January Juxtaposition
« Reply #2 on: January 04, 2013, 02:05:06 PM »
Oh, feel free to do that!
The problem isn't usually getting people to use more of someone else's stuff.
I'll amend the rules... :)

Seraph

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Re: [Monthly Contest] January Juxtaposition
« Reply #3 on: January 04, 2013, 04:53:40 PM »
Ooh, this one sounds exciting!
Brother Guillotine of Loving Wisdom
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Mason

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Re: [Monthly Contest] January Juxtaposition
« Reply #4 on: January 04, 2013, 04:59:01 PM »
Hey! That image is from Calvin and Hobbes! I might give this a go...

LoA

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Re: [Monthly Contest] January Juxtaposition
« Reply #5 on: January 09, 2013, 08:51:00 PM »
So when are entries due?

sparkletwist

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Re: [Monthly Contest] January Juxtaposition
« Reply #6 on: January 10, 2013, 03:53:07 PM »
The end of the month.

LoA

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Re: [Monthly Contest] January Juxtaposition
« Reply #7 on: January 24, 2013, 01:19:10 AM »
Here's my entry

IC: The Dixie Dragons and Casket Valley
A juxtaposition of my setting Dynama Enigma, and Casket Valley by Steerpike (with his permission of course)

Reconstruction after the Civil War was not a pretty affair, especially after the Civil War in Dynama Earth.

The Ku Klux Klan arose during these hard times, but didn't last for very long. They were foolish enough to kill a dragon hatchling, and the United States soon learned the harsh lesson of incurring a dragons wrath. Not only did the mother dragon hunt down the Klan members that killed her young one, the incident was enough to set off all of the dragons in the surrounding areas to war with the southern humans. Eventually the army had to step in, and when all was burned and done with, the south wound up having to segregate like it wanted to.

1930:
The south is a powder keg. Not ready to explode, but it's still worth being cautious over. White humans and "nonhumans" with "colored humans" live in seperate regions.

Dragon Shires
Dragons claimed large amounts of territory for themselves after the negotiations with the United States were over with. Each dragon controls a certain degree of territory. These are known as "shires", states of which tend to vary on dragons. Dragons own and control all of the land and air space in their shires, and allow creatures to exist there on their own accords. Naturally White humans are typically not allowed in most shires, and frankly it's illegal to anyways (exceptions can exist however). Naturally not all black people live in Shires, and still live in cities and other such areas. However there are plenty of black people that sided with the dragons. Typically colored people tend to be tolerated if not outright accepted in shires (although there are some dragons who just hate humanity in general).

One such shire is a place known as "Casket Valley" a swampy bayou which is ruled over by a serpentine dragon who's only known as "Bathsheeba". A wicked soul who loves her some terror. She permeates her swamp with horrors and nightmarish monsters that she probably unleashed from the plane of shadows. No one quite knows her motivations (if she has any) for doing all of this, but it's making the surrounding areas a hellish place to live. Monsters sometimes come into small towns and stir up mayhem and kill. No one dares go into the swamp to try and do anything about it though, as that would be a death sentence.

Will not everyone who goes in their dies. There are a few who came back. Those who do however usually lose their poor minds. Psychiatrists who come from out of state tend to be highly skeptical of these mad ramblings. However natives when queried about all of this just tend to nod their heads and shudder.  There have been a couple of people who come out of Casket Valley relatively intact. They don't like to talk about it though...

Seraph

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Re: [Monthly Contest] January Juxtaposition
« Reply #8 on: January 26, 2013, 01:39:49 AM »
IC: Grindelrath's Harbingers in Avayevnon
IC: Maelwyn the Seven-Fingered, Harbinger
“Some say the monsters are all dead, wiped from the world in the purging fires of the One God Sôl.  Some say that it is only the corrupting influence of demons that threatens men in this world—that if we all followed the true faith, their guidance, we would be saved.  Some people are fools.”

Nestled into a valley outside the city-state of Feloria, Casse-tere, the stark and Spartan home of the Harbingers is a bleak and desolate place.  Lying near the Ghostwood—a famed and haunted forest, it is a kind of bastion against the creatures that dwell within.  And these creatures do dwell within these woods, even if the Church denies it. 

The Church of the One God Sôl has the world in its tight grip.  Magic of all kinds are feared and squashed out, and any thought which strays from the Orthodox teachings out of Shardmoore meets the sudden boot heel of the Inquisition.  But here in the guild alone, kept secluded from the zealotry of the world, lie some last vestiges of the forgotten religion of the ancient pagans, and their gods and goddesses.  Only here is the knowledge preserved of the ancient and foul beasts that haunt the world—that world the Eye of Sôl is supposed to have made safe for humanity—and how to kill them.  It’s a dirty little secret that the One True God needs the servants of false gods to do His dirty work. 

The Harbingers hold access to a massive library of books on monsters, magic, and the occult.  Many of these books have been banned by the church, which has multiple times tried to acquire them.  But Church Inquisitors are not allowed within the walls of Casse-tere.  The purpose of the Harbingers is too important, whether the church wants to acknowledge it or not.

It is true that there are no longer great masses of hostile creatures around every turn, but in the shadowy corners of Avayevnon, things still creep at the corner of the eye, sidling up next to us, and snatching those we love out from beneath us.  And those monsters that remain are those cunning enough to escape detection, and survive at the hard, harsh edges of the world—the worst of them all.  At the fringes of civilization, in the miasma-choked villages of the unfortunate masses, people begin to realize that there are beings that would prey on them, like their lambs for slaughter.  When predators come stalking, the Harbingers are the last defense—if the monsters bred within the walls of Casse-tere are not enough to take the monsters that plague you, then nothing is.  And for what their Writ of Service costs, they had better be up to the task…
Brother Guillotine of Loving Wisdom
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Discuss Avayevnon here at the New Discussion Thread
Discuss Cad Goleor here: Cad Goleor

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