Author Topic: The CBG System (discussions)  (Read 15971 times)

beejazz

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The CBG System (discussions)
« Reply #435 on: November 11, 2006, 12:49:20 AM »
Okay. Recent complaints about dicepools: We don't have to use 'em. I still will, but in another project, I guess.

I'll just put forth a radical proposal for an RPG.

Let's make roleplaying into a competetive party game. It'll be competetive, so little/no need for GMing. All checks are on the defensive. All checks roll 1d6 (no character stats in all of this) and you can add +1 to your check by taking certain actions. A drink check would mean you could add to the check per shot. A strip check would mean you could add to the check per article of clothing removed. A wuss check would add to the check per alphabet recited backwards or something.

The object of the game is to get the other players stripped and/or sober and/or PHAILED.

Or something. It's radically different. It's got a 1d6 res mechanic. No time character creation. And everyone ends up drunk and half-naked. Win win and win.

All we gotta do is figue out what's the conflict and what players can do to each other to provoke strip, drink, and wuss checks. Can't be too complicted. Seeing as how drinking is built right into the system.

Anyway, "That's your d6. Those are your shot glasses. Roll me a seven."
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I don't believe in it anyway.
What?
England.
Just a conspiracy of cartographers, then?